anaging resources and tasks in FarmVille 2 can feel overwhelming—especially when consumables (like water and fertilizers) and other ingredients are limited. This becomes even more challenging when you participate in quests that require planting and fertilizing large numbers of crops without directly contributing to your harvest goals or your kitchen and workshop reserves and earnings, all while you're already short on materials.
(Proceed directly to Planting and Fertilizing in Bulk (and Quickly) to Accomplish Quests and Tasks for the workaround that FarmVille 2 farmers use to perform bulk planting and fertilizing with very limited resources.)
BASIC PLANTING AND FERTILIZING
First, the basics. Planting and fertilizing crops and trees in tandem makes sense because it doubles your harvest and earns you the chance to prized crops and fruits, which all help to advance you in the market fair standing.
Abundant and diverse harvests also help you finish tasks and quests, which in turn earns you rewards in the form of ingredients and supplies essential in kitchens and workshops, prize shovels that multiply your points, as well as special trees and animals that increases your resources in general.
In FarmVille 2, contests and quests are aplenty and competitors even more so. Of course, with these come multiple tasks that require special ingredients and/or tools that you either need to earn on your own, or request outright from friends and neighbors.
PLANTING AND FERTILIZING IN BULK (AND QUICKLY) TO ACCOMPLISH QUESTS AND TASKS
specially tedious and time-consuming are tasks that will have you plant and/or fertilize dozens of crops—aggravated only by your limited supply of water, fertilizer, and time. Not to mention that you'd rather use these resources for high-value crops that earn you the maximum coin and market fair points.
Good news is, there is a shortcut to all that, one that is known to be used by most advanced FarmVille farmers.
This strategy uses only in-game mechanics and does not involve third-party tools, automations, or modifications.
Take this example. Say your task requires you to fertilize 90 Crimean irises, but you only have 18 water units and 18 fertilizer units left.
- Set 90 crop plots (not fields), if you haven't done it already. Drop the crop seeds to all the plots.
- Next, water 9 crops individually or by using the water plane tool twice (the water plane covers a maximum of 9 plots per drop). Notice that either process uses up all of your 18 water units.
- Next, fertilize the 18 plants individually or by using the fertilizer plane tool (9 at a time like the water plane). Similarly, the process uses up all of your fertilizers.
- Pick up and drag a crop field over 9 crop plots of newly watered and fertilized Crimean Irises.
- Drop and release the crop field onto the chosen plots to displace the plants, and the water and fertilizer units you previously used are returned back to your reserve—all ready for you to reuse.
- Placing the crop field on the area, however, removes all the crop plots you initially placed there. In turn, simply replace new crop plots on the area, and repeat the shortcut to planting and fertilizing 9 crops at a time, until the required 90 crops are met.

Plots newly planted with 90 Crimean Iris seeds, and as required by the task in the sample, to be watered and fertilized.

Plots with Crimean Iris seeds about to be watered by the water plane, which can cover a maximum of 9 crop plots per drop.

Plots with newly watered and fertilized Crimean Irises.
You're in luck! Here comes the "neat trick" part.

Plots with newly watered and fertilized Crimean Irises about to be displaced by a crop field up to a maximum of 9 crop plots at a time.

Plots with Crimean Irises are fully displaced by the crop field, revealing the previously used water and fertilizer units, now available for reuse.

Plots newly set in place in preparation for planting the crop seeds, then watering and fertilizing them.
OTHER CONSIDERATIONS
- Water Bonus—While doing this, your water and fertilizer unit count also increases in increments randomly, so while recycling resources to achieve your task, you're also adding to your resources inventory.
- Not Applicable to Trees—This workaround applies to quests asking farmers to water or fertilize large numbers of crops, but does not apply to trees. When you displace trees, water and fertilizers used on them are also deleted completely.
- Waterbed Plots—With water crops, only those in waterbed plots (not single water plots) can retain the fertilizer units after you sell the plants before harvest. You get to reuse the fertilizers in the same waterbed plots only once.
ou can grab water or fertilizer units in bulk with FarmBucks if you feel like it. Or you can just wait for your wells and tanks to refill, and feed enough animals to get some fertilizer (not all of them produce it), if it all feels like too much hassle. After all, you're playing a game—it's supposed to be entertaining, not exasperating. (Last updated 15.Feb.2026, APJ)